I’ve played and messed around with game development since I was a kid. I think the industry and I have gotten to a point where I can pursue some projects that I’ve been wanting to do for some time now. With the iPhone and casual game markets established, it’s a great time to toss your hat in and get some smaller “garage-style” projects into play. Ideally, this will lead to the Holy Grail: the two or three MMOs I’ve wanted to develop.

In the meantime, here are some related ramblings:

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