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	<title>Comments on: Ball-It: An all-in-one wireless controller?</title>
	<atom:link href="http://www.kennakai.com/blog/index.php/2009/10/ball-it-an-all-in-one-wireless-controller/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kennakai.com/blog/2009/10/ball-it-an-all-in-one-wireless-controller/</link>
	<description>Absolutely no business being on the Web</description>
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		<title>By: knakai</title>
		<link>http://www.kennakai.com/blog/2009/10/ball-it-an-all-in-one-wireless-controller/comment-page-1/#comment-17</link>
		<dc:creator>knakai</dc:creator>
		<pubDate>Sun, 11 Oct 2009 09:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennakai.com/blog/?p=188#comment-17</guid>
		<description>I&#039;m all too aware of the trials of building a start-up. The trick is, will someone pick it up or will it just bounce around (no pun intended) the fringes of the market like the PS Eye or the other peripherals that people thought were interesting but not enough to use in a lot of games.</description>
		<content:encoded><![CDATA[<p>I&#8217;m all too aware of the trials of building a start-up. The trick is, will someone pick it up or will it just bounce around (no pun intended) the fringes of the market like the PS Eye or the other peripherals that people thought were interesting but not enough to use in a lot of games.</p>
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		<title>By: Peter</title>
		<link>http://www.kennakai.com/blog/2009/10/ball-it-an-all-in-one-wireless-controller/comment-page-1/#comment-16</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 06 Oct 2009 21:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.kennakai.com/blog/?p=188#comment-16</guid>
		<description>The video doesn&#039;t do the tech justice, there&#039;s no delay and the motion sensing is also very sensitive. Of course will require games that take full advantage of the capabilities of the ball (just like in the case of the Wii), that&#039;s what the SDK is for. Reason for taking a while for this to come to market is that it&#039;s not easy for a startup to get something like this going and orchestrated properly. And not like there&#039;s unlimited funding out there either;-) Anyway, there&#039;s huge potential in there, now we&#039;ll see how far that will take the ball...</description>
		<content:encoded><![CDATA[<p>The video doesn&#8217;t do the tech justice, there&#8217;s no delay and the motion sensing is also very sensitive. Of course will require games that take full advantage of the capabilities of the ball (just like in the case of the Wii), that&#8217;s what the SDK is for. Reason for taking a while for this to come to market is that it&#8217;s not easy for a startup to get something like this going and orchestrated properly. And not like there&#8217;s unlimited funding out there either;-) Anyway, there&#8217;s huge potential in there, now we&#8217;ll see how far that will take the ball&#8230;</p>
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